This is new set of WW2 Combat rules designed around larger scale battles of Battalion or more each side. The rules have all the elements required for a 'modern' combat with Hidden movement, smoke and Off Table artillery.
There has been quite a bit of tidying up on the rules and adding new elements like Air power, and tidying up other elements such as off table Artillery. I have also done some work on Bringing out some of the Nationality specifics.
I have attached the following
a. A full Draft set of Rules. b. A Draft Playsheet, Terrain tables, and Army Battle Sheet. c. An Army generator. this will allow you to select the troop training and the Nationality/date you wish to play and will then automatically total the Army points and generate your command points etc.
I would appreciate feedback from anyone interested in this period, the rules work best for large scale actions in 6 or 10mm, it is not a skirmish set of rules.
Hi Tom, thanks for demo-ing the rules at the Jan club-meet. I really enjoyed the game, so much that I have bough a copy of the rules (before noticing your PDF above!) and plan to start collecting some micro armour.
I am sure Tom will run more games in the future - he has run that system many times recently. But remember it is OK to run it yourself. Tom or others can lend you figures (I have Desert stuff), terrain, etc or as you might get some figures, etc.
If you do want to get stuff I recommend talking to Tom/the group about what they have. It is always nice to have something different to what other people have and especially if it is something that historically fought an army someone else has. That way you only have to get 1 side.
Also the show I mentioned in Wolverhampton will have lots of trade stands - www.alumwellwargames.co.uk/index2.html look under traders for a list. There will also be a bring and buy stall where you can often pick up bargains, although of course you can't guarantee what will be available.
Andy I will call you Andy R as we have a lot of Andy's.
I had meant to 'introduce' (Tom you might know him already from before he was ill & Andy R you might know him from the distant past) Andy W. He was at the club last time for the 1st time in 2 years as he has been very ill. He was playing ECW with me, tall with glasses and about my age.
In any case he has my 6mm circa late 1941 British, Italians and a few Germans for the desert. We have used them for Spearhead which is also a larger scale battle set of rules - you typically command a reinforced 'brigade' type formation. So this means they are now available to be borrowed if you want them and also I think Andy W will also be interested in these rules - he won't have heard of them though.
Thank you both for your help and encouragement, I will proceed as you suggest.
For me my favourite theatres are the German / Russian front and the Desert campaigns. I am currently reading 'Barbarossa De-railed" by David Glanz which covers Jul - Sep 1941, so that's where I'd like to start with my collecting. I've already got a handful of tanks which I will start painting and then gradually build them up.
The Barbarossa period is a very interesting one to play as the Germans are at their Peak with all the key blitzkrieg unit's being Veteran at the height of their efficiency, and they are not yet using the 'super' tanks introduced later. The Russians on the other hand are poor moral and training (i.e. conscript) with poor command control, BT's and T26's with limited T34's and KV's all with poor maintenance and limited fuel supplies, no Radios and ridged command structures.
This makes for an extremely interesting game with a small highly elite force attempting to cut through the Russian hoards.
A friend of mine has the early Russian Army so I could ask to borrow it sometime if if you fancied trying it out.
I have the all of the Ariete and Trieste divisions for the Crusader offensive in late 41. This is the armoured division and a motorised infantry division (basically an infantry division with extra stuff so I can do an infantry division as well). I think also 1 of the 2 Panzer regiments and some bits of German - it has been a while so I forget and also I think these are actually Andy W's. For the British we have I think all 3 armoured (i.e. 'cruiser') tanks brigades and 1 tank (i.e. matildas) brigade and 1 infantry division.
All of these are in 6mm for Spearhead. A battalions is 10 to 18 bases of 'figures' with 1 vehicle per base or 5 or so infantry.
You are welcome to borrow them if they fit into Combat HQ rules.
I have been working with Jim Bambra the author of the Combat HQ and he has sent me a draft copy of the latest revision to review and comment. I have updated my master document to include these changes. So please see attached.
I'm mostly good with the Russians, I will buy some of the MG T-26s - (they are going to be fairly useless but fun!), then I'll tinker with some of the other tanks. Neither Heroics and Ros nor GHQ do a BT2 model and in any case they only made 620 compared to c7,000 BT5/7s, so I'll swap them for some BT7s and more T-26s (1933 version). Also I prefer to upgrade the KV1 to a 1940 version - give your guys something to worry about!
On the German side, I think you'll find the Wespe didn't come into service until 1943. If it helps, I have some jagdpanzer I or some Panxer IV F1 if you would like to use them?
Shall we do the normal two armies crashing into each other or shall we go for one of the scenarios?